The issue is in how you tackle the problem of grinding
days hours remaining
I'd like to see the skills like Dungeoneering, which requires the ability (and perhaps a strong team) and the same principles being applied to other fields. The ability to move quickly will result in an enjoyable experience, and much more enjoyable gaming.
The update will not necessarily increase the enjoyable, but it will cut down on the amount of time required to finish. The game is easy enough as it is. The main thing is the time. You'll have a better experience by making it more difficult but also more efficiently.
Jagex will release EoC in order to (hopefully) solve the grind. Personally, I'm fine with EoC or not EoC. I'm just hoping to see them reduce the speed of swifts, spellcasters, and the goliaths. Anyone who is GF is an GF.
The issue is in how you tackle the problem of grinding. The most effective way to boost the amount of XP is to use more advanced content. But, it must be grouped to ensure that you don't end up mashed into pieces. It's sort of similar to Dungeoneering. The content at the top would provide you with food/pots or cash enough to purchase food or pots. It's important to ensure that it's not accessible. I think it could be a success.
A fascinating issue with regards to gloves vs. chaotics. It's hard to determine the time difference between chaos and gloves. I don't know the precise time-limits. However, the levels of combat and quests necessitate more skills.
If you want to know more about RSorder, you can go to https://www.rsorder.com/